❤️ HP: 150
✨ XP: 160
🏃 Speed: 60
🛡️ Armor: 3
🧿 Mitigation: 0.40%
⚔️ Attack type: 👊
📖 Bestiary class: Slime
⭐ Bestiary level: Easy
🚶 Walks around: 🔥 ⚡️
🔥 Fire
110%
⚡️ Energy
110%
⚔️ Physical
100%
💀 Death
100%
✨ Holy
100%
🌊 Drowning
100%?
🩸 Life drain
100%
❤️🩹 Healing
100%
❄️ Ice
80%
🌿 Earth
0%
Ancient Temple under the Rotworm area, under White Flower Temple, Mount Sternum Undead Cave on the last floor, Thais Troll Cave, Bonelord cave in Drefia, Green Claw Swamp, Dwarf Mines, Villa Scapula, Ankrahmun Tombs, Dark Cathedral, north of Port Hope, Deeper Banuta, on Folda on the floor above the Water Elementals, Hellgate, Vengoth, Alchemist Quarter, Yalahar and Carlin sewers, Ghostlands, Desert Dungeon, Dusalk's Troll Clan Cave, Nargor, and in a cave northeast of Ab'Dendriel.
Slimes are not real creatures but very strange entities which occur in the dungeons of Tibia. They move by flowing rather than walking. Their favourite tactic is to enclose an enemy by separating and floating around him. Their attack is quite heavy, but their defence is weak. Upon their death, they turn into a cloud of poisonous gas that vanishes quickly into thin air.